The World of Firma

Map of
Firma :: Click to Expand
The
Firma Series:
The
Chronicles of Firma
Orphan's
Quest (June 2007)
Scion's
Blood (November 2007)
Numen's
Trust (August 2009)
The
Heirs of Firma (more info to come!)
_________________________________________________
Climate on Firma:
The climate on Firma is
moderate in most places, with
long summers and mild winters. The exception to this is the Northern
Expanse, in which there is snow and cold year round.
Magic:
Magic on Firma is
organic. Raw magical energy is located in
deposits, called articulations, deep in the ground. Magical creatures
also have varying degrees of magical energy within them. With training,
magical beings can tap into the raw articulations to bolster their
powers. Non-magical beings, like humans, cannot do magic on their own.
They must employ the help of creatures called ethereals. There are two
types of ethereals that work with non-magicals: spirits and demons.
Spirits are not as powerful, but they are more benevolent and less
demanding. Demons possess more powerful magic, but they tend to share
it at a very high price. Amongst humans, Sorcerers practice magic with
the aid of spirits and Necromancers with the aid of Demons.
Races of Firma
& Their Place in the Magical
Hierarchy:
The word 'race'
in The Chronicles of Firma series
actually refers to the different species of intelligent creatures who
inhabit the land. To describe people of different backgrounds and skin
colors, the word 'ancestry' is used.
IME refers to Intrinsic Magical Energy. The IME scale is simply a
device to compare the amount of Intrinsic Magical Energy
among the races.
-
Goblins - Goblins are kind of a human-bat
hybrid. They can
morph from a mostly bat-like creature to a somewhat more human form.
They are incredibly strong, and their bites are poisonous. They tend to
be antagonistic toward humans. Goblins are magical, scoring a two on
the IME scale.
-
Yokai - Yokai are
a race of
miniature humanoids.
Aside from
their
size, the biggest difference between them and humans is their grey,
leathery skin. Yokai are magical, rating a three on the IME scale.
-
Faerie - tiny
winged humanoid creatures.
Their pallor can be
most any color. Faeries, also known as the sidhe, are highly magical,
rating a six on the IME scale.
Ethereals:
- Spirits - Spirits are
part of a classification called
ethereals. They have no physical form, though they are capable of
borrowing forms temporarily. Spirits live in No-When and tend to be
benevolent and helpful to humans. They score a seven on the IME scale.
- Demons - Demons are part
of a classification called ethereals.
They have no physical form, though they are capable of borrowing forms
temporarily. Demons live in No-When and can be helpful to humans, but
usually at a very high price. They score a seven on the IME scale.
- Thryzpiks - Thryzpiks are
described in Scion's
Blood as having "the body and tail
of a huge firecat, only without the stripes ...topped with the head of
a great-horned stag. From its back, an enormous set of wings extended,
covered in thousands upon thousands of delicate, pristine feathers.
Rokey had never seen the like of them on any type of bird before.
Perhaps the most remarkable thing of all about the beast though, was
its color - from antler top to tail tip, an almost unimaginably
brilliant shade of white". They also live in No-When and are
friendly to people if treated well. Thryzpiks score a seven on the IME
scale.
Gods:
- Gods are without inherent
form, but can take on any form they
wish. They are all-powerful and work principally for their own
interests. They score a ten on the IME scale.
Core Magic: Beneath the ground of Firma
(see Magic section above).
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